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Kurs: Analiza matematyczna funkcji wielu zmiennych > Rozdział 2
Lekcja 7: Pochodne cząstkowe funkcji wektorowych (artykuły)Partial derivatives of parametric surfaces
If you have a function representing a surface in three dimensions, you can take its partial derivative. Here we see what that looks like, and how to interpret it.
Do czego zmierzamy
- As setup, we have some vector-valued function with a two-dimensional input and a three-dimensional output:Its partial derivatives are computed by taking the partial derivative of each component:
- You can interpret these partial derivatives as giving vectors tangent to the parametric surface defined by
.
The goal
Suppose I were to give you a function with a two-dimensional input, and a three-dimensional output, like this one:
Since the input is multi-dimensional, you cannot take the ordinary derivative of this function, but you can take a partial derivative. The focus of this article is on getting an intuitive feel for what those partial derivatives mean.
Interpret the function as a surface
The function itself actually has a very nice geometric meaning. Since it has a two-coordinate input and a three-coordinate output, we can visualize it as a parametric surface.
Specifically, consider all inputs such that and . This can be seen as a square in the " -plane". I'll draw this with a checkerboard pattern since it makes things easier to follow later on.
For any given point , the value is some point in three-dimensional space.
Concept check: Evaluate . In other words, where does the function take the input ?
If you imagine doing this computation for all inputs in the square, getting some point in three-dimensional space each time, all of the resulting outputs will form a two-dimensional surface in three-dimensional space. I like to imagine each point of the square moving to its appropriate location in space.
The result is a doughnut shape! Math folk call this a torus.
Interpreting the partial derivatives
Differentiate with respect to
To compute a partial derivative of this function, say , you take the partial derivative of each individual component.
So...what does this new vector-valued function actually mean?
Well, computing this partial derivative requires treating the variable as if it was constant. What does this mean geometrically?
In the -plane, a constant value of corresponds with a horizontal line. Here's one such line representing , drawn in red:
After this square gets warped and morphed into the torus, this red line gets turned into some circle which goes the long way around the torus:
The partial derivative tells us how the output changes slightly when we nudge the input in the -direction. In this case, the vector representing that nudge (drawn in yellow below) gets transformed into a vector tangent to the red circle which represents a constant value of on the surface:
Specifically, the input point used for the pictures above is . This means the point on the torus is
And the tangent vector is
Concept check: Why does it make sense that the -component of this tangent vector is ?
Differentiate with respect to
The partial derivative with respect to is similar. You compute it by taking the partial derivative of each component in the definition of :
This time, we can imagine holding constant to get some vertical line in the parameter space.
The yellow arrow represents some velocity vector as a particle travels up along this line. Which is to say, as you vary while holding constant. After the square turns into the torus via the function , the red line and the yellow velocity vector might look something like this:
The partial derivative can be interpreted as this resulting velocity vector on the torus.
Podsumowanie
- As setup, we have some vector-valued function with a two-dimensional input and a three-dimensional output:Its partial derivatives are computed by taking the partial derivative of each component:
- You can interpret these partial derivatives as giving vectors tangent to the parametric surface defined by
. - For example, imagine nudging a point in the input space along the
direction, say from the coordinates to the coordinates for some small . This results in some small nudge in the output along the surface, which is represented by the vector .
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